CUTTING-EDGE
RIGGING & ANIMATION
FBX ENGINE INTEGRATION TESTING

ANIMATION
and FBX Engine Integration
Character animation is a specialized area of the animation process, which involves bringing animated characters to life. The role of a Character Animator is analogous to that of a film or stage actor, and character animators are often said to be “actors with a pencil” (or a mouse). Character animators breathe life in their characters, creating the illusion of thought, emotion and personality.
We are animating Characters & Creatures from last 8+ years and successfully delivered thousands of frames to Industry professionals, Our indie developers & Game Studios.
File Delivery: Final files are provided in .FBX format and tested in Unity/UE5 before submission.
GAME RIGGING
and FBX Engine Integration
Character rigging is part animator, part programmer, and part interface designer. The rigger needs to understand how animators work and translate that into an efficient setup. The perfect setup allows animators to have as much control over the character as they need while automatically managing the parts of a character that animators don’t have to think about.
We have vast 8+ years of experience in rigging High Quality Characters, Quadrupeds, Creatures for Game & Production/Animation Industry.
File Delivery: Final files are provided in .FBX format and tested in Unity/UE5 before submission.

These are just a glimpse of our finest work. Please click below to visit our vast and versatile portfolio.