CUTTING-EDGE
RIGGING & ANIMATION
FBX ENGINE INTEGRATION TESTING
ANIMATION
FPS • TPS • RTS • MOBA • MMORPG • STYLIZED • CINEMATIC • COMBAT • LOCOMOTION • REACTION • ROOT MOTION / IN-PLACE
We create gameplay and cinematic animation for characters and creatures, including locomotion, combat, reactions, interactions, and custom actions.
Animations are delivered game-ready, with support for looping, in-place, root-motion, and engine-specific requirements.
With over 10 years, delivering thousands of production-ready frames for industry professionals, indie developers, and game studios worldwide.
File Delivery: FBX format and integration test in Unity/UE5 before submission.
GAME RIGGING
Biped / Quadruped / Creature rigs • Retarget-ready skeletons
We build production-ready rigs and expressive animation pipelines for games, cinematics, and stylized worlds. The rigger needs to understand how animators work and translate that into an efficient setup. The perfect setup allows animators to have as much control over the character as they need while automatically managing the parts of a character that animators don’t have to think about.
These are just a glimpse of our finest work.